Start with some test on a new layer.
Rasterize the type, by right clicking on the name on the layer thumbnail and selecting “rasterize text” (Render type in PS 5.0 and 5.5)
Select the text (Ctrl/Cmd+Click on layer thumbnail)
Select the linear gradient tool and choose the “copper gradient” fill the text with the gradient.
Change the color of the text by using the Hue/Saturation option. Press Crtl/Cmd+U to open the command and set it for a gray/blue color.
Duplicate the layer.
To add the texture:
Filters>Texture>Grain
Shoose the settings as shown to the right.
Switch to Difference mode and notice how the color begins to come out.
Now load the layer as a selection by Cmd/Ctrl+Clicking on the layer thumbnail.
Select>Modify Contract Choose 4 pixels.
In the bottom of the toolbox click on the quickmask button, or press the “Q” key
Filter>Distort>Glass
Choose the settings shown.
Click off the quickmask tool or press “Q” again.
Duplicate the layer
Press the Delete/backspace key to delete the selection.
Switch to color dodge mode.
Add an inner bevel to the layer.
Also add a drop shadow to the original text layer for effect.
Here is the effect with a shiny border, for a variation please continue.
Change the mode to Saturation
Ctrl/Cmd+U for the Hue/Saturation
Change the color to suit
Drop onto a colored background for effect.
There you have it… Rusted Text. Rust never sleeps! (And neither does Colin these days 🙂
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